Published app having problem with greys...
Hey everyone,
I am publishing my game for adhoc testing and some of the images in the published app are changing color. It seems to only be a problem with shades of grey!? I have tried fixing the png using the usual methods, tinypng and sips from in Terminal.
Any ideas? Has anyone else noticed this in 11.1.11?
Anyone got the solution? Pulling my hair out.
Cheers,
Loaded.
Comments
Below are a couple of snips from screenshots to illustrate the issue...
Image from gamesalad viewer with correct image colors...

...and after it has gone through the publisher (sample from adhoc build)...

@Loaded I have tried to bring this to the attention of Gs well before 12.8, but so far it's being ignored. Even provided a temp fix and the cause of it (add 1 tiny pixel of color as GS's converter considers it to be BW workspace instead of RGBA). See http://bugs.gamesalad.com/show_bug.cgi?id=352 and the 12.6 thread. @BlackCloakGS anyone looking into this issue?
Cheers @AlchimiaStudios I'll up vote the bug on bugzilla. It's not good that the issue is being ignored.
I'll also try your fix.
Dont use TinyPNG or any utility that compresses or changes the state of PNG's. Its no longer supported in gamesalad post version 11.
Try this thread.
http://forums.gamesalad.com/discussion/comment/468338
and possibly here for a quick fix
http://forums.gamesalad.com/discussion/comment/472907
Happened to me as well... This has to be one of the most annoying bugs in GameSalad
@Paxton upvote on bugzilla please dude.