iADs not working after 0.12.10 update.

iTechMan427iTechMan427 Member Posts: 39
edited October 2014 in Working with GS (Mac)

I just recently updated my app for iOS 8 support, but just after updating iADs no longer work.
What I've tried:

  • Keeping it as is
  • Putting a timer for the iADs
  • Removing the rules for iADs
  • Reuploading

Do iADs work for you on the new update? Any suggestions?
Help would be greatly appreciated.

Comments

  • Thunder_ChildThunder_Child Member Posts: 2,343

    Mine are very sporadic.

    Published game is latest GS and iADs show one cycle...which is usually 4 x 45 seconds ads then stop requesting. If app goes to background and player comes back to play. No iADs whatsoever. :-(. Sucks for free games

  • MoogusMoogus Member, PRO Posts: 77

    I haven't noticed on my app while AdHoc testing, all ads appear when and where they should. Using latest iOS 8.1 and GS 0.12.10 and Yosemite.

  • pHghostpHghost London, UKMember Posts: 2,342

    >

    Help would be greatly appreciated.

    How long has the ad been up? Sometimes it takes a little time before iAds start appearing.

  • iTechMan427iTechMan427 Member Posts: 39
    edited October 2014

    Maybe it has something to do with iTunes Connect?

  • iTechMan427iTechMan427 Member Posts: 39

    @pHghost said:
    How long has the ad been up? Sometimes it takes a little time before iAds start appearing.

    I've left it open for about 5 minutes. Ads used to come up immediately before the update.

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