Android published game has problem!

I published my game on Appstore and it works very well now.
And I published on google play store too but it has serious bugs..
I have no idea because I uploaded exactly same ones.
I didn't test on android because I have no android devices.
But since it works well on Apple device, I don't think there is any problem with my project file.
I'm stuck with this problem for two~three weeks..
Can anyone help?
I really need someon'es help.
thanks.

Comments

  • jigglybeanjigglybean Member Posts: 1,584

    Some idea of what the 'bugs' are would be a good start to get some help. Publishing on Android is totally different to Apple. Android, for a start has a ridiculous amount of screen sizes compared to iOS (although its starting to catch up!).

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  • gingagaminggingagaming FREELANCE GS DEV Member Posts: 1,685

    @jigglybean said:
    Some idea of what the 'bugs' are would be a good start to get some help. Publishing on Android is totally different to Apple. Android, for a start has a ridiculous amount of screen sizes compared to iOS (although its starting to catch up!).

    Just like George said, Apple is completly different to Android. Both Android and HTML handle the code differently and are quick to point out that "normally" the logic is at fault. Its most likely the logic that is to blame. If you want help on the forums, you will need to expose your code so we can look at it for you (we dont mind helping you!)

    If you want it solved quickly and discreetly, drop me a PM and ill take a look at it for you. I am a freelance GS developer and availible for hire.

    http://forums.gamesalad.com/discussion/68613/freelance-gamesalad-developer-for-hire-to-modify-templates-build-full-games-tweeks-bug-fixing

  • JaeKhanJaeKhan Member, PRO Posts: 33

    @jigglybean said:
    Some idea of what the 'bugs' are would be a good start to get some help. Publishing on Android is totally different to Apple. Android, for a start has a ridiculous amount of screen sizes compared to iOS (although its starting to catch up!).

    Okay, the problem is, background color changes every 30 seconds ( there are two colors.) But on android it glitches ..
    and the second problem, is that if you click the button or start a game, it's just black screen. Only when you restart the game by pressing the home button it works though.
    And third problem is that after 10 seconds, when you hit the bullet you should die but you never die..
    So yeah, can't really play a game :/

  • JaeKhanJaeKhan Member, PRO Posts: 33

    hmm.. so how can I send you my project file? I really need and want direct help as soon possible. How much do I need to pay?

  • jigglybeanjigglybean Member Posts: 1,584
    edited November 2014

    Are you using the latest Android SDK? Version 5.0 is the latest. If its 'glitching', this could be the problem, or the phone you are testing on isnt a version of Android supported. You need to check this.

    The black screen is probably the loading screen. Did you make a custom loading screen, or does it say 'Gamesalad' when you actually start?

    Regarding the bullets, check your rules for a stray empty one. This is common

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