UFO Dash!

Hello all :)

I am a young developer and I am happy to announce that my second game is almost ready to be put on the app store! I just need to wait for my free month of pro from the game jam and I'll be set. I present to you, UFO Dash!

The Goal in UFO Dash is to survive as long as possible. The longer you survive, the more points you get. There are other ways to get points too, such as sucking up coins, beaming in power-ups, and destroying enemy spacecraft. But make sure to avoid the asteroids and other alien species, or your run will end.

Powerups

The +100 power up is as simple as it seems, you get 100 points for collecting it.

The x2 power up gives you points times 2 for 10 seconds.

The coin frenzy power up replaces all asteroids with coins for 5 seconds(each coin gives you 50 points. You can also use them to unlock new characters in the shop).

This power up reloads your ship's ammunition (you only start off with 5 bullets)

The shield power-up gives you a shield that blocks all hazards for 10 seconds.

Hazards

Asteroids are the most common hazard, which spawn every second randomly across the screen. They are not destroyable, and must be dodged.

The blue aliens are the most common alien species that you can encounter, spawning every 10 seconds. The are spawned randomly on the screen, move in a straight line, and fire a spray of 3 bullets. They are destroyable with your bullets. 200 points is given for each alien you destroy.

The red aliens spawn every 15 seconds and zigzag across the screen, making them hard to hit. They shoot one bullet every second, and are also destroyable.

Unlockable Characters

Alien: Pre-unlocked

Cyclops alien: Can be bought for 25 coins

Smiley face: Can be bought for 50 coins

Spiderman: Can be bought for 100 coins

Robot: Can be bought for 150 coins

Pumpkin: Can be bought for 200 coins

Creeper: Can be bought for 300 coins

Human: Can be bought for 500 coins

Screenshots

Instructions

Press W and S to move up and down, Space bar to use your tractor beam, and click to shoot.

Arcade Link

http://gsrca.de/125472

Comments

  • Thunder_ChildThunder_Child Member Posts: 2,343

    Congratulations.

  • FallingBoxStudiosFallingBoxStudios Freelance Graphic Designer Member Posts: 822

    Looks great :)

  • ToasterGamesToasterGames Member, PRO Posts: 30

    Official Trailer:

  • yattamoveyattamove Member Posts: 236

    Nice pixel art graphics man! Reminds me of the time when I got my first computer and got to learn to program BASIC. Circa early '80s. How young are you?

  • ToasterGamesToasterGames Member, PRO Posts: 30

    I'm 12 (all art is made by me) @yattamove

  • JosephSupinoJosephSupino Member Posts: 2

    How did you get the asteroids to spawn randomly?

  • ToasterGamesToasterGames Member, PRO Posts: 30

    I put the code on a non-important actor (such as a background star)

    Timer

    Every 1 seconds

    Spawn actor

    Actor: asteroid Layer order: front of layer

    Direction: 0.0 Relative to: Scene:

    Position: 1300, random(70,570) Relative to: Scene

  • JosephSupinoJosephSupino Member Posts: 2

    @ToasterGames said:
    I put the code on a non-important actor (such as a background star)

    Timer

    Every 1 seconds

    Spawn actor

    Actor: asteroid Layer order: front of layer

    Direction: 0.0 Relative to: Scene:

    Position: 1300, random(70,570) Relative to: Scene

    Could you leave a screenshot? It doesn't work for me.

  • ToasterGamesToasterGames Member, PRO Posts: 30

    I'm on windows right now, so I don't have access to my game, but can you tell me what's happening? I may be able to tell you what's wrong

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