say my actor gets in a car (follow) how would i make it speed up only when in the car

i have my actor when colliding with a car i change the car position to follow the main actor and the when it collides with a parking spot carride is false and destrpys the car actor. now how would i make the actor go faster only when carride is true

Comments

  • jsorr2jsorr2 Member Posts: 279

    If carried is true

    Change attribute actor velocity to actor.velocity + 150

    Or

    If actor collides or overlaps with car
    Increase actor velocity to actor velocity+150

    Or
    If actor carried = true
    Set fast move to true.
    Else fast move = false

    If Fast move = true
    Then
    And then have 4 rules that make it move up down left right at a faster speed.

    So many ways man.

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