saving and loading attributes, help please!!
randomname
Member Posts: 1
hi all,
im making this top down adventure game (kinda like old pokemon games) but im having some problems.
1st. how to save and load any attributes?
so there have been more threads about this but i dont get it: i have my main 'hero' moving around the scene. then i press the a button to go to a menu (which is another scene), then i go back to the scene where my actor was, but it has teleported back to where i dragged and dropped it on the scene. anyway to make this actor spawn on the position it was last in before i went to another scene?
2nd. possible to save more then 1 attribute at a time?
having an adventure game like this means having tons of attributes, do i really have to click them all once i know how to save and load at all?
3rd. when i make a load function does it only load the attributes of that actor, or just the scene that actor is currently on or all the scenes and actors
im making this top down adventure game (kinda like old pokemon games) but im having some problems.
1st. how to save and load any attributes?
so there have been more threads about this but i dont get it: i have my main 'hero' moving around the scene. then i press the a button to go to a menu (which is another scene), then i go back to the scene where my actor was, but it has teleported back to where i dragged and dropped it on the scene. anyway to make this actor spawn on the position it was last in before i went to another scene?
2nd. possible to save more then 1 attribute at a time?
having an adventure game like this means having tons of attributes, do i really have to click them all once i know how to save and load at all?
3rd. when i make a load function does it only load the attributes of that actor, or just the scene that actor is currently on or all the scenes and actors