Runtime Memory Limit?

sewinstonsewinston Member Posts: 51
edited November -1 in Working with GS (Mac)
I've read elsewhere that apps can't exceed 46mb of memory usage (don't know if apple will not approve apps that use more, or if more then 46mb will crash the app). Does anybody know if this is true? My game is using about 34mb of memory at it's peak right now.

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