seamless background

digitalzerodigitalzero Member, BASIC Posts: 639

ok so i know there are plenty of post about having a seamless background and i have went through a good deal of them... i was just wondering which one is the best method to use... right now i have an image thats 1026 having it wrapping with the x position... HOWEVER! its making my game lag like !@#$%... can someone please help me out with a good solution for this please i also changed the scene size to the 1026

Comments

  • jsorr2jsorr2 Member Posts: 279
    edited November 2014

    Previewer always lags. If it lags on an iphone thats a different story.
    But think of the gamesalad preview program as a wooden toaster and your iphone as a fighter jet flying faster than the speed of sound.

    edit: just read in a thread if your images aren't a power of 2 you get loss of performance. Try change you scene/background to 1024 size.

    http://forums.gamesalad.com/discussion/54463/making-a-seamless-scrolling-background

  • SocksSocks London, UK.Member Posts: 12,822

    @digitalzero said:
    . . . right now i have an image thats 1026 . . .

    That 1026 pixel image is taking up 2048 pixels of memory and will place a bigger strain on the device's processor, reducing it to 1024, just two pixels, will cut its memory footprint in half as well as lessen the load on the processor.

  • SocksSocks London, UK.Member Posts: 12,822

    @jsorr2 said:
    edit: just read in a thread if your images aren't a power of 2 you get loss of performance. Try change you scene/background to 1024 size.

    Changing the scene size to 1024 will have no effect on performance, the powers of two recommendation only applies to images.

  • digitalzerodigitalzero Member, BASIC Posts: 639

    I REALLY REALLY REALLY APPRECIATE IT YOU GUYS!!! thanks so much!!!!!!

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