Multiplayer question private scene

If for example its a game and the game is like a card go game fish for example and I make the game in one scene how would I make it so once 3 people are in and someone else tries to join it would bring them to a new scene instead of me duplicating the scene 1000000x.
So theres like servers.
How do I do that?
Comments
You need to Google gamesalad multiplayer. It's a lot more complex than can be explained in a single post. Have you already set up a multiplayer game that works and you're just trying to figure out the new scene problem? Or are you just getting started and thinking about adding multiplayer functionality?
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Thinking about it. Is it hard? or
So yes, it's hard.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
How long will it take and can anyone answer my question
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Normally you want the server to retain a copy of everyone's hands and plays. That way the client is just a viewer, and it is easy to bring anyone to speed (just send them the current play). I havent worked with GameSalad multiplayer, so I dont know what is needed to implement that.
That is automatically done by the play together servers.
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