Timer in actor that is based off internet time?
jsorr2
Member Posts: 279
Wondering how I can have a timer on an actor that is based off an online clock, so that it can't be cheated by the player (i.e. changing their iphone time ahead or opening/closing the app)?
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PhilipCC Encounter Bay, South AustraliaPosts: 1,390
@jsorr2 said:
Wondering how I can have a timer on an actor that is based off an online clock, so that it can't be cheated by the player (i.e. changing their iphone time ahead or opening/closing the app)?Check out this thread " Utilizing the internal clock..." See Ginghamgaming's post.
http://forums.gamesalad.com/discussion/74578/utilizing-the-internal-clock-for-daily-prizes#latest
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joshiwu Posts: 207
I think what he is asking is for a time that uses an external source. Because the internal clock can be spoofed.
Answers
In that example time only passes when the game is active. So one persons advancements might not be comparable to anothers.
@joshiwu yeah that was what I was hoping for. Unfortunately I think it is a lengthy process involving a server and client. If I figure it out I' post how to do it.