Is 10 Seconds to Load a Scene an acceptable time?
butterbean
Member Posts: 4,315
I have a game ready to publish, but because it's very actor heavy (has about 50 different actors in one scene), it takes an average of 10 seconds to load.
I personally feel it's too long, but do others feel this is acceptable? I was thinking of shelving it and releasing it when iOS4 comes out, I hear load times are much better
I personally feel it's too long, but do others feel this is acceptable? I was thinking of shelving it and releasing it when iOS4 comes out, I hear load times are much better
Comments
I would, IF the game were exceptional!
BarkBark: You're right, but I wouldn't consider the game "Exceptional" like an MMORPG or anything like that, it's a casual game but very fun... I think it might frustrate users, but I could always prepare it with the new iOS4
Rob2, good point! I think I'll download the new Xcode SDK and iOS4
Unless you meant a GS performance update.... if thats what you meant, who knows how long that will take....
Anyway, I say just go for it! With any impending GS performance updates, you can just update it with the new build and you'll be good to go!
Good Luck!
-Will
Could be wrong, at any rate I might just submit it and see how it does... just worried and I know how impatient some peeps can be with load times beyond 8 or 9 seconds and it can be detrimental when you get bad reviews
I timed my apps at around 3 second load times too.... so it sounds to be consistent with what Beyond has said.
But yeah, go for it!