GS server?
jsorr2
Member Posts: 279
If a game were to save a few tables from each player every minute or so, what type of server would be needed and does Gamesalad offer free hosting?
Comments
@jsorr2, more importantly, how many users do you expect?
What is "a few" tables, and how long would a session be?
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Thanks for the reply,
Users = 1000. Few tables = 10. Session = 30minutes. Mainly use the tables to check if things can be done and to prevent client side manipulation of data.
@jsorr2, that amounts to a reasonable amount of server load during peak times.
Given your rough estimates, and calculating a worst case of 1000 users, requesting 10 tables every minute, over a 30 minute session, spread over 3 peak hours of the day, only amount to about 28 server hits per second.
Bandwidth is probably negligible, as long as you are only transmitting tables containing a few rows.
I would suggest a root- or virtual server (with database) from the service provider of your choice. Any hosted server currently on offer by reputable ISPs would suffice.
MESSAGING, X-PLATFORM LEADERBOARDS, OFFLINE-TIMER, ANALYTICS and BACK-END CONTROL for your GameSalad projects
www.APPFORMATIVE.com