How often to save tables in multiplayer game?
rrosario007
Member, PRO Posts: 15
I'm creating a turn based multiplayer game, that is now only coded to work as a pass and play. I will need a ton of guidance on making a wifi version of multiplayer.
I'm wondering how often I need to save my attributes through tables. My current build of the game will only save the current state in the game when the player chooses save and exit.
I realize it maybe unrealistic to expect someone to choose save and exit every time they play. So Now I'm debating if I should use a timer within in a rule to save every second, or if I should save my tables at the end of each player's turn.
Will running a timer to save tables every second slow down my game?
Comments
You should use the together games option with GS all the data is automatically saved. But you need to be pro and have the nightly build to use it.
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