MAC to android weirdness

rab127rab127 Member, PRO Posts: 47

Hi

Has anyone run into this?

The main game level plays on both the PC and MAC GS editor fine.

When published on either PC or MAC to android the lite intro scenes play fine but the main level goes crazy and is unplayable. Hard to know what it is doing but it seems to zoom the scene resolution in to about 64x64. Can only see a zoom in of one actor.

This seemed to occur after I replaced standin art in the main level scene with final art. The final art was not always the same resolution as the stand in. Actor size was changed so that GS wouldn't have to scale actor in level. Sometimes final act was the same name as stand in art some times not. Is there something I don't know about replacing art in an actor as far as "best practices go?

Is there any way to fix this problem so it plays on phone? Testing on Samsung S5

Sign In or Register to comment.