GS Viewer IOS problem
kaibil234
Member, PRO Posts: 4
Hello all, basically when I test my game in GS iOS viewer, my actors seem to be blackened, however the display text over them is fine. I am using no images for my actors. They are simply rectangles(color) with display text over them and for some reason they seem to come out darkened(close to black but the color is still recognizable) in gs viewer. Please help. Thanks.
*Update: It seems to be that once I open the GS viewer on my iPhone 5(the first run), it works fine. However, any attempt after that and the buttons are darkened. Anyone know why this is happening and if it would happen on a published version??
Comments
I personally have never experienced this. I would suggest doing an ad hoc build and putting that on your device as you can then see exactly how it will work on your device.
Yeah I'll just have to do that... I am becoming increasingly convinced that the GS viewer's glitchyness is a cause.
What version of GS / Viewer is this ?
12.10
I've noticed a bit of visual weirdness with 12.10's viewer too, on my iPad simple actors (white squares with no image applied) can flicker on and off, and actors with artwork sometimes have some white (something like 20-30% opacity) where there should be 0% opacity.
Yeah, the same thing happened to me at first Smh. Really, Im fine with it as long as it doesn't happen on the published version.