Publishing Bug: Alpha is not recognized - Shows white boxes

BigDaveBigDave Member Posts: 2,239
edited December 2014 in Working with GS (Mac)

Since the beginning of this week all builds created through the gamesalad publishing page result in ignored alpha areas in the adhoc builds. White frames visible. It all started when I built the first game at the beginning of the week and got a "web" file instead of a game file. After that all future build had this alpha problem.

Tested it with 3 different game projects.
This did not happen the previous week.

Anyone else having this problems?

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