Apple Giving Developers Until June to Update Their Apps With 64-Bit Support or else

This is really important thing.

"Existing Apps on the App Store which doesn't built with iOS 8 SDK and 64-bit support will be suspended."

http://osxhelper.com/apple-giving-developers-june-update-apps-64-bit-support/

Will GameSalad has the 64-bit support ? @CodeWizard‌, @BlackCloakGS‌

Comments

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250
    edited December 2014

    Yes, we will be adding it in January and will have a build for every one before the February deadline

  • 8BitAvrin8BitAvrin Member, PRO Posts: 368
    edited December 2014

    This is important, but I didn't read Apple saying existing apps have to include 64-bit support. They stated that new apps and app updates must include 64-bit support. I don't see Apple mentioning existing apps being suspended anywhere. The writer on that website wrote that.

    From Apple (https://developer.apple.com/news/?id=12172014b)

    64-bit and iOS 8 Requirements for App Updates

    December 17, 2014
    As we announced in October, beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.

    WebsiteTwitter ∞ My apps are available on: Apple iOS App StoreGoogle Play App StoreAmazon App Store

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

    We should have a RC out Tuesday with iOS 64 bit support.

  • jigglybeanjigglybean Member Posts: 1,584

    I am also guessing, judging by that link, you MUST use iOS8 to develop your apps on...so Yosemite it is. Need to get GS working with it in tandem again.

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