PowerUp Like Mario Star

heman85heman85 Member Posts: 36
edited December 2014 in Working with GS (Mac)

Guys, I have an PowerUp Actor like the Star on Mario game, If the Player have the Star (true) and touch any enemy, the player doesn't dies.

The problem is, I have a Rule for Kill the enemies only if the player jump over the enemy (as Mario style). If I have the Star (attribute set to true) and I killed an enemy jumping over his head, I lost the star powerup.
I want to lose the powerup only if I touch the enemies on X position (left side or right side of the enemies) not on the top.
Any suggestions?

Here my Rule on Player
http://tinypic.com/r/wujvqp/8

Enemy have another rule = If Enemy Collide with Player and game.PowerShield = false
Player Dies

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