Save high score/name to table tutorial or sample project
Hey!
I want to do something that I am sure the large majority of you have already done:
Save the high score or name to a table so when the user opens the game again (after x days / months / years) it shows him his old progress...
While I see this can be done by load/save attribute, doing a search on these very forums I see a lot of advise saying: "do it via tables" - as a noob I'm not really sure as to how
I've also being going through GSHelper's videos (tshirtbooth etc) on youtube and although tables are discussed (hence my basic understanding of tables) no video so far has a simple example for:
enter text, save text for next time, display text
(or maybe it does but I have not seen it )
Anybody have a link to a tutorial or has/can make a simple gameproj to do the above please?
Thanks in advance!
R
Comments
Well, saving a table requires a Save Table behavior. That's it. Tables auto-load when an app is launched. It's actually that straightforward.
Using load/save attribute behaviors works well, too, as long as you are careful about matching the key names. If you have one or two attributes to save, that's a fine way to go but once you get beyond that and have many attributes, you really should be using a table.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
Would you mind making a quick project file and posting it here so I can compare to what I am doing?
or
would you mind having a look at a project file that I make and upload and post the link to here?
Whichever is easier for you...
I think I have read and seen too many videos and have confused myself
Just do a search "tables game salad" there is already a lot on this out there. There are a lot of tutorial videos here and there is one on tables about half way down the list.
Other resources;
GS manuals and templates here
GS video tutorials here
Universal Binary Template - Universal Binary Template Instructions Rev 4 (Short) - Custom Score Display Template
Here's a demo that shows both methods.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
@colander, thanks for the links
@tatiang, you're a legend, thanks a million!
Will bug you again if I don't understand anything (although I think I'll manage in this case!)
@tatiang, also bookedmarked your $40 hour package in the market, I'm sure I'll pick at minimum one up sometime in future, after I've gotten at least the basics of GS under my belt
@ryast, thanks for the kind words. This is a great community... I've learned so much from others so I try to help out as much as I can.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
Karma is usually mentioned as being a bitch, but she rarely gets mentioned for working the other way around
Personally, I do believe when people help other people as an unselfish act of generosity, expecting and asking for nothing back in return, they will get a visit from Karma - when she is in a good mood!