Banners Disappearing

LuMa GamesLuMa Games USAMember Posts: 129

I have 4 different scenes and in each scene I have a "show banner" behavior. I noticed while ad hoc testing that sometimes when I changed scenes my banner would not show, and then in the next scene it would. This is definitely a problem with changing scenes and having to re-load the banners because sometimes I would get the banners on the previous scenes that wouldn't load them before. Is there any way I can just have a banner running the whole time without having to reload it each scene?

Comments

  • gingagaminggingagaming FREELANCE GS DEV Member Posts: 1,685

    @LuMa Games said:
    I have 4 different scenes and in each scene I have a "show banner" behavior. I noticed while ad hoc testing that sometimes when I changed scenes my banner would not show, and then in the next scene it would. This is definitely a problem with changing scenes and having to re-load the banners because sometimes I would get the banners on the previous scenes that wouldn't load them before. Is there any way I can just have a banner running the whole time without having to reload it each scene?

    Off the top of my head and without testing, try putting the behaviour in a timer that fires after 0.3 seconds in every scene you want to display.

    This may solve it. Please advise.

  • LuMa GamesLuMa Games USAMember Posts: 129

    @gingagaming said:
    This may solve it. Please advise.

    That didn't help :(

  • gingagaminggingagaming FREELANCE GS DEV Member Posts: 1,685

    let me knock something up for you. BRB.

  • LuMa GamesLuMa Games USAMember Posts: 129

    @gingagaming said:
    let me knock something up for you. BRB.

    Oooo, okay

  • gingagaminggingagaming FREELANCE GS DEV Member Posts: 1,685
    edited January 2015

    Here you go. This is using my first suggestion of a timer and it works perfectly so you must have done something different. I have tested this in adhoc too.

  • Thunder_ChildThunder_Child Member Posts: 2,343
    edited January 2015

    I have had this same issue as well as others...and with previous discussions like this... @gingagaming‌ sugessted this and has proven effective.

    Thanks bro.

  • LuMa GamesLuMa Games USAMember Posts: 129

    @gingagaming said:
    Here you go. This is using my first suggestion of a timer and it works perfectly so you must have done something different. I have tested this in adhoc too.

    You're the man @gingagaming I made an off-screen block which controls the ads like you had and it worked fine for me. Thanks a lot for your help in the past hour

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