Losing speed after collision

stackpoolestackpoole Melbourne, Victoria, AustraliaMember, PRO Posts: 473

Hello,
I have a thing, lets call it a stick that collides with a ball. But sometimes, the ball loses speed randomly?

Both actors have circle collisions shapes, im thinking it has something to do with it?

The speed is set is 2,800, is there anyway of maintain this speed? or changing it without changing direction?

Thanks

Sydney Swans 2014!!

Comments

  • SocksSocks London, UK.Member Posts: 12,822

    @stackpoole said:
    Hello,
    I have a thing, lets call it a stick that collides with a ball. But sometimes, the ball loses speed randomly?

    Both actors have circle collisions shapes, im thinking it has something to do with it?

    The speed is set is 2,800, is there anyway of maintain this speed? or changing it without changing direction?

    Have you tried playing with the friction values for both actors ?

  • stackpoolestackpoole Melbourne, Victoria, AustraliaMember, PRO Posts: 473
    edited January 2015

    @Socks said:
    Have you tried playing with the friction values for both actors ?

    Thanks for rthe reply

    Ive got friction on 0 for everything, including walls. I need it at 0 so nothing gets slowed down? I don't want the ball to slow down, hence the values are at 0.

    But randomly, the ball keeps slowing down, this is my problem

    Sydney Swans 2014!!

  • pokapolapokapola Member Posts: 143

    Try to play with the density values of the two objects.

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