How much different does an ipad game have to be?

goliathgoliath Member Posts: 1,440
edited November -1 in Working with GS (Mac)
I plan on releasing my first game ever (hopefully any day now) and I am interested in releasing an ipad version.

For the ipad version I plan on adding 5 levels with a tweak in control and new music. Would that be enough of an upgrade to not get rejected?

Comments

  • KamazarKamazar Member Posts: 287
    Apple's always incredibly iffy. I'd probably say so, but no one can say for sure.
  • synthesissynthesis Member Posts: 1,693
    The only real platform requirement is 1024x768 resolution support.
    This is why most devs call it "HD" and charge extra.

    Other will build extra UI enhancements into an iPad game...but I think most just make it a "more polished" look.
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