Web Preview Size?

sdparduesdpardue Member Posts: 110
edited November -1 in Working with GS (Mac)
When I do a web preview of my game, the size is set to 720x480, even though I'm using the default iPhone screen size of 480x320 in GameSalad to make the game.

Things are fuzzy at the larger dimensions, text is not sharp, and it's not representative of the iPhone display size.

Any reason why? Have I missed a setting somewhere? If not, can we have a preference setting to indicate to the HTML code generator to use the size of the game, not just 720x480?

Thanks,

Steve

Comments

  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    If you want to embed it in your own website, there is an option for the iphone dimensions.

    For gamesalad.com there is only one size right now.
  • sdparduesdpardue Member Posts: 110
    Ahh... OK. Then three quick questions:

    1. Do I have to upgrade to Indie to gain the "embed in your own website" feature?

    2. Is the Safari plug-in available (by auto-install) to web users in order to view the game?

    3. I assume the plug-in is still Safari/Intel OS X-only for now. True?
  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    1. No. On the uploaded game's web page, there is a link to show the embed sidebar.
    2. Yes it should be
    3. Yes
  • ZillaZilla Member Posts: 157
    >For gamesalad.com there is only one size right now.

    :( What a pity... My game looks blurry in 720x480 :(
    I cannot understand, why you cannot specify the iPhone dimensions on the OFFICIAL gamesalad site :(
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Agreed, that seems like an odd decision. With software that primarily promotes as "make iphone games" the web display is huge. It wouldn't be that big of a deal however, we are all working as hard as possible to trim down everything and optimize for iphone.

    Over all its not a major concern but is this something that may be taken into consideration?
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