Suggestion: Moving small actors ≠ Fun!

JamesZeppelinJamesZeppelin Member Posts: 1,927
edited November -1 in Working with GS (Mac)
Ok so most of know moving a small actor sucks

If you move with the arrow key you can actually watch amoebas evolve into unicorns while you wait.
You try to grab the corner and it resizes on you.

It is is possible I have been missing a feature which, would be nice to find out.

BUT if not.......
Gendai: Can you add something like photoshop so that it moves by 5 when you hold shift.
I prefer arrow key movement but one speed is brutal.

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Comments

  • EastboundEastbound Member, BASIC Posts: 1,074
    Haha rotating small actors equally sucks. Seems like they could work out a system of hold a button and click to move, another button and click to resize, and another button and click to rotate. Maybe get the right mouse button involved.

    Although I'd rather see GameCenter and iAds first :p
  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Eastbound said:
    Haha rotating small actors equally sucks. Seems like they could work out a system of hold a button and click to move, another button and click to resize, and another button and click to rotate. Maybe get the right mouse button involved.

    Although I'd rather see GameCenter and iAds first :p

    Yeah I agree, more so with game center but, both would be great

    It just seemed worth mentioning when realized i have about 280 tiny UI objects to move for an ipad resize......and the journey from iphone UI placement to ipad UI placement is not a small one. All instances with custom font.......not cool
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