collisions don't work with resize?
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When my moving actor use resize behavior, they won't detect collision.
I removed the resize behavior and the actor detects collision.
But, is there a work around other than using a animation B of png sequences
showing resize?
Thx for any help!!!
I removed the resize behavior and the actor detects collision.
But, is there a work around other than using a animation B of png sequences
showing resize?
Thx for any help!!!
Comments
Every 2 seconds:
Add 5 to actor's width.
Add 5 to actor's height.
http://gamesalad.com/forums/topic.php?id=5498&page=2&replies=37#post-50596
Apparently, this issue was worked on for beta 0.8.5... but I don't think it's fully operational. I am able to get collisions to work when I resize my actor, but not rules. There are workaround though...
Throw a short timer around your resizing behaviors
Use particles that resize and have the main actor stay an average size
Neither are really great solutions, but they might work.
Resizing worked using change attribute within timer.
Thx