Is there good practices for actors position setting?

stefdelecstefdelec Member, PRO Posts: 146

Hi,

When I set position, I do it manually, actor by actor. it is really a pain if you moving step by step every actor to find the perfect display.
Should I use a table instead and charge attribute position? Any other suggestion?

Comments

  • SocksSocks London, UK.Member Posts: 12,822

    @stefdelec said:
    Hi,

    When I set position, I do it manually, actor by actor. it is really a pain if you moving step by step every actor to find the perfect display.

    If you are referring to the fact that actors are placed on sub-pixel positions when placed into a scene . . . then yeah, it's a real pain, every single actor placed, in every single scene, in every single project, year after year . . . needs to be manually adjusted - there have been requests for this to be addressed but they seem to have fallen on deaf ears, maybe it's not easy for GS to fix ?

    A work around is to place two change attribute behaviours in each actor that round the positions to the nearest whole number.

    change position.x to round(position.x)

    change position.y to round(position.y)

    . . . . . .

    If on the other hand your question is about being able to lay out multiple actors at certain set intervals then there are numerous ways to achieve this.

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