Is there good practices for actors position setting?
stefdelec
Member, PRO Posts: 146
Hi,
When I set position, I do it manually, actor by actor. it is really a pain if you moving step by step every actor to find the perfect display.
Should I use a table instead and charge attribute position? Any other suggestion?
Comments
If you are referring to the fact that actors are placed on sub-pixel positions when placed into a scene . . . then yeah, it's a real pain, every single actor placed, in every single scene, in every single project, year after year . . . needs to be manually adjusted - there have been requests for this to be addressed but they seem to have fallen on deaf ears, maybe it's not easy for GS to fix ?
A work around is to place two change attribute behaviours in each actor that round the positions to the nearest whole number.
change position.x to round(position.x)
change position.y to round(position.y)
. . . . . .
If on the other hand your question is about being able to lay out multiple actors at certain set intervals then there are numerous ways to achieve this.