Problem publishing 64 bit???

stefdelecstefdelec Member, PRO Posts: 146

Hi,

I ve tried to publish a game and I received this email from Apple:
"

Missing 64-bit support - Beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code.
"

Any idea what could I do?

Regards,

Stéphane.

Comments

  • ArmellineArmelline Member, PRO Posts: 5,369

    64-bit support is being added in the next Release Candidate (RC) version of GameSalad.

    If you release a game after Feb 1st, you'll need to use that RC build to publish it. If you update a game after June 1st, you'll need to use that RC build to publish it.

    If you submit a game now, it's possible Apple will reject it. If you have one you intend to submit today, you'd probably be best waiting for the RC to be released. If you already submitted it, you should be fine. If Apple already accepted it, you have no problem.

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