Sprint Effect/ Button Question
TheActualGamer
Member Posts: 19
Sup guys! I was curious on how you could create a sprint effect for an app game. Basically, i would like to temporarily increase my characters running speed for like 6 seconds by holding down a button, then having the game slow him down from his normal speed for 3 seconds before going back to his normal pace. I would also like to make it where I cant hit sprint again for another 10 seconds after that.
I hope you guys know what Im asking and thank you for the replies
Comments
Make an attribute boolean called sprint and while the button is down, turn sprint to true. Then, make a rule to check if sprint is true. If so, just increase the speed with a timer of 6 seconds.
Something like that
I'm not sure if you want the 10 second delay to start when you start sprinting or when you release/stop sprinting, so you might have to adjust this.
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Thanks for the reply! Not quite sure what im doing wrong here. Maybe you could dumb it down a little bit for me more? Lol steps or a screenshot would probably make it easier for me. thanks
I'm guessing you were replying to @alexconsinc. Did the attached demo work for you?
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@tatiang lol yeah I was. Im about to check out the demo right now, ill reply after i check it out
@tatiang Thanks for taking the time to make that demo, I am unsure however I can apply this to my game for example,
1) The two display texts before the Change attribute rule; I'm guessing those aren't required because I already have a character made right?
2) I pretty much just copy exactly what is shown onto my main actor and he will sprint?
3) How can i send you a file like the one you sent me of what I have, so you can maybe catch the problem?
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