Apple test account help
DESCRIPTION OF PROBLEM
I get this msg wherever I try to click inapp button 'the apple id you entered couldn't be found or your password was incorrect. please try again' trying to test the In app purchase, I tried two different account but same issue. I also enable 'internal tester' in itune connect. and still didnt work. plz help..........
I asked Apple regarding this. Still i do not get idea. How I test is when game is ready from GS web.. I sign-in my game App from ad hoc certifacte and install the app to my ipad through itunes. Then both score and acheivements works without any issue. But for in-app i get above error even using 2 internal testers. please help ..
Apple said:
I’m responding to your question below - where you report that you are seeing an alert - "Apple ID not found during in-app purchase”?
Just to be clear, when the app is tested in the sandbox environment, a test account must be used. Using a production account can result in the error you’ve described. In addition, where in app purchase is involved, if the app is being reviewed in a non-TestFlight environment, then the test account must be one that is set up using the account to which the in app purchase application is associated. This might be the problem you are reporting.
If you are the creator of the app and own the application bundle ID, and you set up testing of the app, by registering the device ID’s of the users who will be testing the app, then you must define the Test user accounts and pass them to the users who are doing the testing.
If you have done this, and the problem is different, can you be more explicit about the issue.
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Comments
@Nabbo
This can be tricky. Make a completely new email address and use that in itunes for your test account...on your device you are testing....sign out of gamecenter completely. When your in game and it pops up what account to use...then type in the test account.
DO NOT sign into game center with this test account prior to entering game. When done testing...sign out if it before using it in game center is actual released games. If you dont do this....you end up making your test account an "actual" gamecenter account and kind of screws it up.
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I think I made an actual account zzz.. Thanks @Thunder_Child , let me give a try.. i need to create a thrid account :S...
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I still tried new tester account but still get same results.. i am going crazy... please someone help.. I created test account .. logged out all other accounts from my device and used the test account on in-app purchase still same.. ..
Current Projects I am working on: Stupid Duck, Zango's Shark Adventure, AoD: Age of Dragons, Rocket Jump: The Pixel Invaders
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Can anyone help. . Should I upload the binary and test it on test flight? ?
Current Projects I am working on: Stupid Duck, Zango's Shark Adventure, AoD: Age of Dragons, Rocket Jump: The Pixel Invaders
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Any help will be highly appreciated..
Current Projects I am working on: Stupid Duck, Zango's Shark Adventure, AoD: Age of Dragons, Rocket Jump: The Pixel Invaders
Facebook: https://facebook.com/reflectivebytegamestudios
Web: reflectivebyte.com
still no help.
Current Projects I am working on: Stupid Duck, Zango's Shark Adventure, AoD: Age of Dragons, Rocket Jump: The Pixel Invaders
Facebook: https://facebook.com/reflectivebytegamestudios
Web: reflectivebyte.com
Did you try using test flight like you mentioned before?
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I never tried test flight before. Please can anyone provide a guide on how to use test flight for gamsalad as i am so much confused.
Current Projects I am working on: Stupid Duck, Zango's Shark Adventure, AoD: Age of Dragons, Rocket Jump: The Pixel Invaders
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Have you tried testing your app by installing it through Xcode? You must because if you havent used testflight I dont know of any other options for testing. I believe your thinking testing from a different method is going to fix the problem your having...and I dont think it will.
Now I dont know what the oroblem is...Im just saying testing through testflight doesnt make me think its going to fix the issue. Maybe the Apple testflight will. I havent used it yet but I will have to in a couole weeks as the testflightapp.com is getting shut down and you would only be able to "testflight" after their stupid monopoly review process.
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