memory management animations
Gnarly
canadaMember Posts: 840
If I have an actor with a animation behaviour.......
And in that animation behaviour I have 15 images.......
If I destroy that actor I assume the memory from the 15 images would be released as well????
Thanks
Comments
I think that is a safe assumption, though I've never tested it.
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Thanks,
I have something that needs a ton of animations. I will push GS and see what happens....