GameSalad Problems
MagoNicolas
Member, PRO Posts: 2,090
I have 2 big problems with GameSalad that makes my difficult to Make Complex Games.
First, the time is not perfect, for example, if i want an actor to Jump for 0.2 seconds with an Acceleration of 100, it doesn`t always behave the same. Sometimes it jumps more, sometimes Less. (Not only with Jump, it happen with other things that have time).
Second, I have a Plataform game where an actor moves by his own. When i have 2 or 3 Platoforms Lie --- Sometimes my player collides with Platform of the middle, and sometimes no, even When they have the same Heigth and the exact same Y possition. That Happen to me When they overlaps, they are perfect and when they are a little Separated.
Any clue how to solve this Problems?
Please Help.
Thanks!
First, the time is not perfect, for example, if i want an actor to Jump for 0.2 seconds with an Acceleration of 100, it doesn`t always behave the same. Sometimes it jumps more, sometimes Less. (Not only with Jump, it happen with other things that have time).
Second, I have a Plataform game where an actor moves by his own. When i have 2 or 3 Platoforms Lie --- Sometimes my player collides with Platform of the middle, and sometimes no, even When they have the same Heigth and the exact same Y possition. That Happen to me When they overlaps, they are perfect and when they are a little Separated.
Any clue how to solve this Problems?
Please Help.
Thanks!
Comments
Can`t Figure it out why this is happening.
sorry, man
When game.jump is true -->> accelerate at 100 after .2s change attribute game.jump to false
Im thinking the second one is just collision bugs that still havnt been fixed yet... I'd check out fmg platforming tutorials because there might be some helpfull know how
Cheers!
Good Luck
-Will
The Platforms... Should be Bugs... all is perfect i Think.
So this Bugs Happen? This Sucks! This should be fixed Someday?
Will Try to Make Actor jumo for more time, maybe that way willl be more precise.
Hope someone Else can help!