45 Degrees? pie / 4 radians?
chosenonestudios
Member Posts: 1,714
Unfortunately I'm not sure how to spell pie... Hopefully its like that...
I was wondering how I would go about making objects collide / bounce off in 45 degree angles, I've been trying to wrap my head around this for awhile and cant seem to manage this.
If this is a simple solution, I'm very sorry for taking your time, but your help is very much appreciated nevertheless. Thanks again
-Will
I was wondering how I would go about making objects collide / bounce off in 45 degree angles, I've been trying to wrap my head around this for awhile and cant seem to manage this.
If this is a simple solution, I'm very sorry for taking your time, but your help is very much appreciated nevertheless. Thanks again
-Will
Comments
AHHHHHHHHH!!!!!!
You should be able to achieve everything with rules and the vectortoangle function.
Gamesalad does not use radians, just degrees, which makes things easier. You most likely will not need to use Pi.
I have this working in the magnitude demo on my wall. Feel free to dig through it. Youll need two different wall actors, one for the sides and one for the top and bottom.
Ty fmg, definitely will do !
If anybody else is looking for the answer... its right here
http://gamesalad.com/game/play/31279