Other platforms

danlbryantdanlbryant Member Posts: 236
edited November -1 in Working with GS (Mac)
Hey guys, this isn't exactly Gamesalad related, but it's something I've noticed. Obviously with the insane number off applications in the App store, it's really difficult to get noticed, unless Apple features you. If you look at the smaller platforms like: WebOS, android or Intel AppUp. They have much less users (not necessarily android) which would might mean less customers. But if you put an app on iOS, it might not get noticed at all and just sit there for months not getting any purchases(my situation). If you publish to a smaller platform, there's more chance of getting noticed and if you have a killer app, it'll get noticed quickly and sell a lot.

That's just an observation I had. I wish Gamesalad published to android too :(

Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    Have you tried iPad?

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • JamesZeppelinJamesZeppelin Member Posts: 1,927
    Apple seems to do a good job at noticing good apps in my opinion!

    I strongly believe that if you have a killer game it will be successful.

    We have a product to sell, we have to market it. Anything apple does to push our game is just a bonus anyways.

    Of course i wouldnt mind support for other devices though but we have a huge market to tap with apple. Most business ventures dont even get that kind of handout.
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