How do you get rid of the white area from using Text Behavior?

FatalCrestFatalCrest Member Posts: 113
edited November -1 in Working with GS (Mac)
Without the image you specify for the text, you get white box type area, how can I make that transparent or just go away while still keeping the text?
«1

Comments

  • RHRH Member Posts: 1,079
    Change the opacity of the actor in the colour select.
  • FatalCrestFatalCrest Member Posts: 113
    I tried that already, the white box still remains there. >.<
  • jstrahanjstrahan Member Posts: 498
    the actor has been unlocked
    double click on actor on game screen and change it there
    or
    click scene at top, click on drop arrow next to the layer its on, then double click actor and change it there
  • FatalCrestFatalCrest Member Posts: 113
    Okay, I'll try that! Ty! xD
  • FatalCrestFatalCrest Member Posts: 113
    Still didn't work, its there still, anything else I can try? Dx
  • RHRH Member Posts: 1,079
    post a picture of what it looks like and the rules on the actor.
  • FatalCrestFatalCrest Member Posts: 113
    How do I display the picture of my screenshot? Hehe o.O
  • RHRH Member Posts: 1,079
    image

    `image`

    is how i do it. I think
  • FatalCrestFatalCrest Member Posts: 113
    Can't I just grab the pic from my desktop instead of a URL?
  • design219design219 Member Posts: 2,273
    The Internet doesn't work that way. You have to have the image hosted on a server for other people to access it. The Internet doesn't have access to your desktop... at least I hope not... for your sake.

    There are plenty of image hosting sites like flickr.com
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Hope you all don't mind me poking my nose in here: Hi, FatalCrest: by double clicking the actor on screen displaying the text; then clicking the lock; then adding your Display Text in the Rules section; then going to Attributes>Color>Alpha; making it 0; should work. In fact, this can't fail to work! :-)

    ---------------------------------------------------------------
    Spiral Gyro Apps

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    RH said:
    image

    `image`

    is how i do it. I think

    Yep. More help on using these forums for other newcomers.
    http://gamesalad.com/forums/topic.php?id=33

    @gyroscope That should work, but I don't recommend altering actors that way if you can help it. First, if you want reuse that actor elsewhere, you have to make behaviors for it all over again. Second, if you want to make changes to all those actors, you have to find those altered actor instances and fix them all individually. Third, if you delete the prototype because you think there is nothing in there and you ignore the warning that it is in use in one or more of your scenes, you delete all the instances and you have to redo all that work.
  • FatalCrestFatalCrest Member Posts: 113
    Here are the images

    http://www.flickr.com/photos/51371208@N03/4725295742/

    http://www.flickr.com/photos/51371208@N03/4725295526/
    (For this one I can't show all of the screen but, this is how it looks in the upper right hand corner)

    I've tried everything that I've been told on this page! I don't understand what's holding me up.
  • jstrahanjstrahan Member Posts: 498
    Are you changing the alpha of the text or the alpha of the actor for actor u got to click on color on the left for text you click on color inside text behavior
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Understood CodeMonkey; thank you. Then I guess the only other way would be to put a Change Attribute self.Color.Alpha to 0 in the Rules of the Instance?

    edit: cross-posting with jstrahan; hi there!

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • FatalCrestFatalCrest Member Posts: 113
    Alpha of the actor. >.<
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    You've just answered my question, FatalCrest; thank you too. Then why that's not working, I don't know, because it should...

    :-)

    ---------------------------------------------------------------
    Spiral Gyro Apps

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • FatalCrestFatalCrest Member Posts: 113
    Argg! So much work for such a simple thing @_@
  • FatalCrestFatalCrest Member Posts: 113
    gyroscope said:
    Understood CodeMonkey; thank you. Then I guess the only other way would be to put a Change Attribute self.Color.Alpha to 0 in the Rules of the Instance?

    Just tried that, it didn't work either. >.<
  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    Is the actor instance's Alpha attribute modified manually, thus no longer taking changes from the prototype?

    Send the project to codemonkey (at) gendaigames (dot) com and I'll take a quick look at it.
  • RHRH Member Posts: 1,079
    Try it in another GS project and see if it works. If not, I'd re-download GameSalad and try again.
  • butterbeanbutterbean Member Posts: 4,315
    RH,

    Delete the actor instance that is in the scene.

    Then go to your main actor in the left pane, and click on it, change the self.coloralpha to 0

    Drag and drop Display Text into that actor, and put whatever it is you want

    Now drag that actor into the scene and see what happens.. :)
  • FatalCrestFatalCrest Member Posts: 113
    @codemonkey Um how do I do that? Hehe sorry for asking xD
  • FatalCrestFatalCrest Member Posts: 113
    @butterbean I kinda tried that already Dx
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Go to the kitchen, make a nice cup of tea. Watch five minutes of a ghastly soap opera. Water the flowers, make another cup of tea, then try again with a new project, just one actor, as a test to change the Instance's Alpha. If it works, which it should, compare it with your working project to see what else might be influencing it to not work. Make another cup of tea! :-)

    Better still, send to CM, he'll suss it straight away for you.

    ---------------------------------------------------------------
    Spiral Gyro Apps

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • RHRH Member Posts: 1,079
    butterbean said:
    RH,

    Delete the actor instance that is in the scene.

    Then go to your main actor in the left pane, and click on it, change the self.coloralpha to 0

    Drag and drop Display Text into that actor, and put whatever it is you want

    Now drag that actor into the scene and see what happens.. :)

    I'll pass that on to FatalCrest :)
  • jstrahanjstrahan Member Posts: 498
    If u send me the file I'll fix it and send back or upload another pic showing a little higher or try clicking revert to prototype
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Just discovered that it doesn't matter if you use Change Attribute self.Color.Alpha to 0, then Display Text, in the Instance, or the Prototype. Surely the only thing that can influence it (to not be transparent) is another attribute change in Rules somewhere, changing the text-holding Actor's Alpha back to 1?

    ---------------------------------------------------------------
    Spiral Gyro Apps

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

  • RHRH Member Posts: 1,079
    gyroscope said:
    Just discovered that it doesn't matter if you use Change Attribute self.Color.Alpha to 0, then Display Text, in the Instance, or the Prototype. Surely the only thing that can influence it (to not be transparent) is another attribute change in Rules somewhere, changing the text-holding Actor's Alpha back to 1?

    ---------------------------------------------------------------
    Spiral Gyro Apps

    Or a bug/dodgy attribute somewhere :)
  • FatalCrestFatalCrest Member Posts: 113
    How do we send the project to just certain people?
Sign In or Register to comment.