Black lines between tiled actors
Eastbound
Member, BASIC Posts: 1,074
When you select tiled graphics on an actor, do you see a black line where it should be seamless? Or maybe its the way I save my graphics?
I only see this on the iDevices, not on the computer, and it only happens when the camera or the actors are moving.
Anyone else?
I only see this on the iDevices, not on the computer, and it only happens when the camera or the actors are moving.
Anyone else?
Comments
I have had tiled images move with no lines.
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
Edit: another thought; if you're tiles are saved as gif, even though they're "translated" into png in GS, that might have something to do with it....possibly...maybe....
:-)
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Spiral Gyro Apps
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
Hope you get it working.
Good luck!
Mike
And my images were created in Photoshop, and used the save for web option. Also, the FPS never dips below 45, so I don't think the RAM is getting overworked. This is a single actor that uses the tile horizontally and vertically options, not 'tiles' that I have laid out.
I think that has helped me in the past.
Replicate creates multiple actors, this is all still within one actor.
There seems to be some workarounds with edge texture clamping (whatever that is) but of course you cannot access that through GS.
I had similar issues when I placed a bunch of actors next to each other perfectly, but as I panned the camera across them, gaps appeared. Seems like something to do with the camera not stopping on whole pixels? I don't know.
Some things you can try:
Try making your image a power of 2, either 64x64 or 128x128. Maybe the 80x80 is causing issues.
Try changing the bg color of the Scene to something other than black. I'm not sure that is even where it is pulling the black seam color from, but try setting the bg color to something closer to the tile's general color. Not a fix, but may help alleviate the problem visually.
As a quick test, change the Scene's background color to Red. Do red seams now appear instead of black? If so, at least you know where the color is coming from.