Game behaviors

peakprodpeakprod Member Posts: 18
edited November -1 in Working with GS (Mac)
Hi can someone please unravel my brain. I have just completed my level 1 but something is amiss
We start by creating scenes for each page or level, but where do we put the behaviors for the overall game. Such as multi level scoring etc?
I am somehow adding game attributes but they are not appearing in 'Game Attributes"
Thanks Peak

Comments

  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Hi Peak, there isn't a specific place to put game behaviours as such, any game attributes are used/changed by the specific actors that need it, i.e via their behaviours in their Rules. So if an Actor get destroyed, for instance, and the user gains 50pts, then the game attribute of GameScore is GameScore + 50; this attribute changed in a Behaviour in the destroyed actor's Rules.
    peakprod said:
    I am somehow adding game attributes but they are not appearing in 'Game Attributes"

    Do you mean you can't access any game attributes via behaviours in Rules? Any new game attributes are added to the list already there, with the default name New Attribute; I can't see how they wouldn't be there if made...

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  • peakprodpeakprod Member Posts: 18
    Thanks gyro apps, it is starting to make sense. I dont know how i did it but i was adding and calling game attributes that were not in 'game attributes' regards peak
  • gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
    Glad it helped. :-)

    ---------------------------------------------------------------
    Spiral Gyro Apps

    ""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

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