Pause the game
RastaRise
Member Posts: 52
I have a pause button in the game and drag and drop moveable actors, also actors that spawn, and a timer how do i make it so that when you press the "Pause button" the game pauses?
any help? i really need it my game is almost finished. I would really appreciate it!!
any help? i really need it my game is almost finished. I would really appreciate it!!
Comments
http://gamesalad.com/forums/topic.php?id=5875
http://gamesalad.com/forums/topic.php?id=7277&page=2
And a workaround demo here:
http://gamesalad.com/game/play/48909
There seems to be little movement on a 'proper' solution though. The world is more interested in iAds it seems!
Cheers,
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
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Side note, with multitasking out on all 4.0 devices (including 2nd gen, with a workaround) that should act as a pretty decent pause. Not perfect, but it works...
We want pause, but not change scene pause!
However, I don't understand the preserve scene pause hate. In all honesty, it never took more than a second to load the pause scene for me, and to go back to the original scene.
Hang on, let me try it out...
Actually, on a 3GS it takes *less* than a second to switch from the main game to the pause screen, and less than a second to switch back.
So yeah. I don't how *you* used the preserve scene pause, but it worked wonderfully for me...
Cheers,
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Here's a vid of it in action on a first gen ipod touch on 3.1.2 firmware:
http://files.me.com/qsheep/gzqd58
I'd kill to get that functionality back, I really would...
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
MINE PAUSES FASTER!
Question, nevertheless pretty speedy, how many scenes are in your game?
Edit: Not sure, but maybe I ground it into my head, that if theres one scene, it automatically makes it better.... Maybe I just don't like the thought of two scenes...
As to how many scenes, I just checked - it has 19.
Cheers,
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Thinking though, it might take considerably longer on a game with only 2 scenes (Game + Pause) ....
So I'm still voting for a better pause system
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
-Will
then wrap all your moving objects, time, score spawners. etc. in a rule that checks to make sure game.pause on is false...
So make a button, when touch is pressed change game.pause on to true...
Instant pause...
Good Luck!
WE NEED PAUSE!!!!
I'm bringing it back. One post at a time
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Please be warned; apparently it can cause cranial implosion...
Once you've had a look at that, and if you're head's still in one piece, please feel free to post your request here: http://gamesalad.com/forums/topic.php?id=5875
And remember to 'Like' my original post there.
Cheers,
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Sorry!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
For the most part, I've had to work everything out for myself... which is actually really fun... so I guess after all that, I should thank Codemonkey for being so god-damned complex! LOL.
I think I may have a much simpler idea for a pause... but it probably won't work. I'll give it a whirl and implement it in my game once it's all done and dusted... again... if it works ;-)