Messing around with spawned actor?

iDeveloperiDeveloper Member Posts: 441
edited November -1 in Working with GS (Mac)
I'm working on a physics sim (basic) and have a shape, and when I touch it I would be able to want to manipulate the spawned shape. Is this even possible?

Thanks for the help!

Comments

  • synthesissynthesis Member Posts: 1,693
    You can do it if the shape is round or square. No odd polygon shapes support in GS currently.
Sign In or Register to comment.