Smooth camera movement? (like Limbo)

ApprowApprow Member Posts: 703
edited February 2015 in Working with GS (Mac)

I was wondering how to make the camera smoothly following the player. This video from Limbo shows what I mean

I tried it with the interpolate behavior, but I was unable to replicate this exact camera movement. The idea is that when the player starts walking the camera speed ramps up to the players position, and when the player stops the camera speed ramps down, but very subtle. If someone can help me out with this would be truly helpful!

Thanks

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