ANSWERED Score display quick...adding 1 point at a time.
I'm trying to get my score to count up in individual integers in a second or two...regardless of score.
Example...
Ball lands of slot 1...thats worth 150 points...if ball 2 lands in slot 2 thays a multiplier of between 1-3...so I have many different scores you can win.
How can I get the score to count up fast to the winning points of 150 or even 3500 and always have it do it in about 1-3 seconds?
Know that depending on the XP level of the game...you could win hundreds of thousands of points also...so I still want it to count it all in max 3 seconds. I tried timers like for 100 points...(for 1 sec, every .01 sec, change attribute "score" to "score+1"
Ok but thats a fixed number that I have to know will be able to be scored. I have loads of possible score combinations. I saw a video of what I thought was a young kid that came up with something...I see it in games alot "like slots" but I havent been able to do anything than just do the "score+1 or +150 and such which I can do...but when it comes to a fast count up...as @Socks simply put it onces..."it no worky"
Any hints or tutorials soecific to this anyone know of...for dummies ?
Thanks.
Comments
You're going to want to use interpolate - because you want to see the score update, and you want to have a set time amount.
http://gshelper.com/shop/custom-fonts-and-numbers/firemaplegames-rolling-score-demo/
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You can Just interpolate it . . . . demo attached . . . click the screen to add random value to score.
It worky !
2 awesomes for @Braydon_SFX and @Socks ...
Thanks a bagiilion points !
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