Possible?
joelloyd
Member, PRO Posts: 119
Hi, I'm still just messing around with GS.
I'm after creating game where the maze is larger than the screen and it is also a moving actor. There will be an actor always stationed centre that will leave a trail as the puzzle is moved. Is this possible? My main question is the maze, would it be one solid actor?
Thankyou for any replies
Comments
It would be better (better=more efficient programming) to move the actor and not the maze - but have the camera locked to the actor, so he is always stationed in the centre of the scene, the result is the same as moving the maze, but easier to set up.
Yes.
I guess you would want to interact with the walls of the maze, so it cannot be a single actor, you would make the walls of the maze up from lots of blocks (actors).
Super quick (and super crap) example file attached - this will show you the basic concept - use the arrow keys to move.
Thankyou very much for both replies. Great appreciation
"that will leave a trail as the puzzle is moved. Is this possible?"
Here's another version but with a trail.
Thankyou very much. Whilst your answering my questions, may I take advantage for a few more. I'm noob with game salad.
The idea is that you can't go back on your trail, can you do this they way you have shown or best to use tiles in which change when over etc.
This one is an easy one. Already created a game to test in 1920x1080. Why is the game size not that resolution when I click iphone 6 plus.
Appreciate everything you reply. Thanks