Overlap and collide

tjjunior21tjjunior21 Member, PRO Posts: 50

Is this a common issue in GS but I created an actor that has to go through obstacles. When the actor overlaps or collides with obstacles the game is over. I noticed at times the actor gets close to the obstacles and the game quits. I set the physics of the actor to a circle that seemed to help a bit, but can't do the same with the obstacles. Without reducing the size of the obstacles (tried it but don't like the way it looks) is there another way to set the game so my character can get closer to the obstacles without dying.

I'm afraid if people are playing it and the actor dies without touching the obstacle it will make them not want to play it.

Comments

  • MattButlerStudiosMattButlerStudios Member Posts: 486

    Gamesalad only has detection for rectangles and circles. This means that if your actor is a 5 or more sided polygon than it will be treated as a rectangle thus making some of the white space also available for collision.

  • tjjunior21tjjunior21 Member, PRO Posts: 50

    Thanks for the reply... hopefully people playing the game will not mind as much.

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