Circular images within Actors and the use of collision

markfirmanmarkfirman Member, BASIC Posts: 18
edited February 2015 in Working with GS (Mac)

Hello I'm needing some help...

I have an image, that is circular, with a transparent background. This image is placed inside an actor. My problem occurs when I use the collision behaviour. When something collides with my actor it will destroy itself and often looks as though it's destroying itself before touching the image - this is because the image, although looking circular, has a transparent background thus making it square. So How can I prevent the transparent portions of the images ability to collide?

Regards

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