Moveable, then not...
ells1231
Member Posts: 16
Is there a way to change whether an object is moveable or not during play?
e.g. The user moves a platform into place(and so has to be moveable) and then when you hit play, it is no longer moveable so other actors can collide with it and it stays still.
Thanks in advance,
e.g. The user moves a platform into place(and so has to be moveable) and then when you hit play, it is no longer moveable so other actors can collide with it and it stays still.
Thanks in advance,
Comments
How does that work
http://gamesalad.com/forums/topic.php?id=7930
http://gamesalad.com/forums/topic.php?id=4920
Thanks for the help anyway.
Boolean attribute set to false all the time the bridge is being moved into place; when it needs to be immovable, set the attribute to true; when true, spawn an 8 x 8 pixel actor twice, set to immovable, either end of the bridge. Maybe work out? Don't know, just a thought...
:-)
edit: no, that wouldn't work on second thoughts; it'd need collision fro the bridge not to be "got at"...ah well, I tried.
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:-)
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps