Pacing actor eventually moves off screen
twinpix
Member Posts: 49
I have a pacing actor (per the Wiki instructions) that paces properly. However, little by little, it eventually moves completely off the top of the screen. Here are the actor's Attributes and Behaviors. Any suggestions?
Density=99, Friction=0, Restitution=1, Drag=0, Angular Drag=0
Change Velocity (direction=270, speed =100, relative to: Actor)
Timer (Every: .25 seconds, Run to completion)
-> Change Attribute (self.Motion.LinearVelocity.Y to -self.Motion.LinearVelocity.Y)
Density=99, Friction=0, Restitution=1, Drag=0, Angular Drag=0
Change Velocity (direction=270, speed =100, relative to: Actor)
Timer (Every: .25 seconds, Run to completion)
-> Change Attribute (self.Motion.LinearVelocity.Y to -self.Motion.LinearVelocity.Y)
Comments
Thanks in advance for any suggestions!