spawn location not accurate

EpicoreGamesEpicoreGames Member Posts: 188
edited February 2015 in Working with GS (Mac)

I noticed that the location of the spawned actor is not as accurate as what I have set. I have 1 spawner actor who has the spawn actor behaviors and 10 actors ( duplicated ) placed at the background . And I want that spawner actor to spawn randomly on that 10 actors so to do that , I copied the x and y position of the 10 actors and type them into my spawn actor table which contains the x and y position of that 10 actors ( to make the spawn actor behavior works ) . However , when preview it , my spawner actor did spawn randomly on that 10 actors but it doesn't fit the size of the 10 actors ( their sizes are the same ) and as well as their position . So my spawner actor should spawn accurately on the 10 actors but sometimes my spawner actor will moves a little bit so it doesn't fit the size of the 10 actors . Is it game salad's problem or my problem ?

Comments

  • SocksSocks London, UK.Member Posts: 12,822

    @GameSecret said:
    i noticed that the spawn location has a little bit different than what i have set . i want it to spawn on an actor so i copy the x and y position of the actor i want it to be backward and paste it into my spawn actor table . when i preview it , they didn't really suit the size of the actors which are at the back of them . so people may notice the actor didn't spawn properly . is it game salad problem or i can make it more accurate?

    Your question is very confusing (apologies if English is not your first language).

    For example this sentence "i want it to spawn on an actor so i copy the x and y position of the actor i want it to be backward and paste it into my spawn actor table" is very hard to make sense of.

  • EpicoreGamesEpicoreGames Member Posts: 188
    edited February 2015

    Okay .... I'll edit it again and see if it is easier to understand

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