Question -- Angle

jimmyraynorjimmyraynor Member Posts: 22
edited November -1 in Working with GS (Mac)
Hi all,
In my game, I have a cannon that rotates by mouse click. The behavior is..

Rotate to Position
Position max( game.Mouse.Position.X , self.Position.X) max (game.mouse.position.Y , self.position.Y)

It's relative to scene, offset angle is 0, and speed is 150.

The cannon will only rotate from 0 to 90 degrees.. how can I change it so it'll rotate between -45 degrees and +45 degrees? Or from -90 degrees to +90 degrees?

Thanks!
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