Scene wrap.
joelloyd
Member, PRO Posts: 119
I'm making a game which involves arrow keys to move, the problem I'm having is when I use scene wrap to go from top to bottom or left to right. In certain positions my arrow keys will be in the way. I thought about using swipe movement but it doesn't have the control that keys do. Any suggestions?
Also, how to keep arrow keys fixed whilst my maze moves and character stay centered.
Any help appreciated, thanks.
Comments
Make a new layer and unchek "scrollable". Put your arrow key actors on that layer.
Mental Donkey Games
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Thanks for the reply!
Anyone for movement problem
You could always turn their Alpha to say 0.5 the when things go behind them, you will still be able to see them.
That's an idea! I'll take a look . I was thinking but never seen a way to do it. It's a maze with squares basically, how could you move to the next square with a tap, also keeping in mind that you can't tap over a wall and only tap ones next to the current one. Think this will blag my head too much, stick to arrows maybe?
Thanks for the reply
Hey @joelloyd,
I think I understand what you are saying but could you maybe post a Pic to show a better example of what you are trying to do?
Yea I'll do it when in home. Basically, if I'm playing a maze game, my arrow keys are based bottom centre of my screen (portrait). If I wrap x and y, when I move down, my actor is going to go behind my arrow keys to move. Making it look a bit crap. Is there any way to set the boundaries or wrapping?
Thanks