I think I found a bug... :(
ryast
Member Posts: 145
I'm trying to do something very very simple, see the below picture
:
basically, just spawn an actor with a negative Y position, but it will not spawn below zero (no negative value), it instead spawns at X=(value) and Y=0.
I have just updated to 0.13.6 Beta
can someone test with a lower and same version and confirm if this is a bug please?
Comments
Nope, because I need it to be relative to actor.
Or can it only be relative to scene? I can't find any documentation that explains just the negative values...
And thanks for putting a new character in my future nightmares!
Right, then it should work as you describe it . . . . it works fine in 12.10.
I don't know what those two sentences mean.
What character, there was no character in my post ? You must have imagined it.
Sorry, I meant:
Or can it only be used relative to scene?
I can't find any documentation that explains the usage of the spawn actor behavior while using only negative values in the Y axis...
Time to downgrade I guess...
and time to read up on how/where to submit my new found bug. I shall name him buggy!
Can the spawner only be used relative to scene ? No, it can be used relative to either scene or actor.
That would be a weird piece of documentation ! A bit like saying is there documentation for adding up numbers once you get above 25 . . . numbers, going either way, up or down, all conform to the same rules, so your -12 should work just fine.
I can sell you a copy of 12.10 for $200, it's pretty much in mint condition, hardly any use at all, although the titles on a couple of behaviours have peeled off.
That's what I figured...
I mean something like " You can use whole numbers for your spawn actor behavior but if using negative numbers blah blah"
Sorry, got an offer from someone else for just $1500, he promises to throw in a photoshop action that will resize a picture as well!!!!
I can definitely spawn actors with a negative value. Try making a new project, and adding just the logic above in a touch is pressed or something. If it's still happening, upload the project here so we can take a look.
Just to confirm - the actor spawns, but it does so at y=0?
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I tested in 12.10 and 13.6 it worked fine.
@Armelline
Yep.
@BBEnk
So strange, it seems to work if its alone but not when grouped with other behaviors... time to go over everything again. Will post again if I find something...