non-scrolling gui?

i am working on a fighting game that is similar to super smash bros. I made my first stage, and the timer at the beginning is working just fine, but when i do the thing jamie cross said, with the unchecking the "scrollable" checkbox, the timer simply disappears. any help?

Comments

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870

    Can you be a little more specific? Jamie Cross says a lot of things here :P

    What are you trying to achieve with the timer?

  • RabidParrotRabidParrot Formally RabidParrot. Member Posts: 956

    Constrain it's position to either the camera origin y + (some number)

    or constrain its position x to the camera origin x + (some number)

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Oh no! I've been mentioned! :)

    You must followed my tutorial about a non-scrolling GUI is that right? How does your Timer relate to that? As @SlickZero says, what exactly are you trying to do?

  • LittleCubeLittleCube Member Posts: 25

    ok, my timer counts down from 3 to 1 and then go. it then destroys itself and the game starts. it sits right in the middle of the stage. It works completely fine before i check the scrollable box. when I DO check it however, the timer is simply gone.

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Are you intending that the timer (I guess it's a display text behavior?) be scrollable or non-scrollable? It's possible that you just have it placed on the wrong layer, check the layer order in the layers palette.

  • LittleCubeLittleCube Member Posts: 25

    i checked a billion times. it is supposed to be non scrollable. i suck at making games.

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Don't put yourself down! Even though Gamesalad is an 'easy' tool to learn, making a good game is still a very complex and time consuming effort. Take your time and it will start to come together for you.

    I'm guessing the actor you are using is not placed in the 'live/home area' of the camera. If you place an actor outside of this zone on a non-scrolling layer it will not display correctly when you play the game. Make sure the timer actor is placed somewhere inside the white line indicators on the stage.

  • floatingwoofloatingwoo Los Angeles, Calif.Member Posts: 393

    Why can't do this stuff, it should be easier, it's not like its rocket science!!!..Hay wait it is rocket science!

  • LittleCubeLittleCube Member Posts: 25

    @jamie_c said:
    Make sure the timer actor is placed somewhere inside the white line indicators on the stage.

    @jamie_c It is placed inside the lines, (love your detailed videos btw, ;) ) but it still doesn't work, I've tried it in other projects and it worked fine, which confused me even more. It must something specific that happened. I even tried making an entire new actor, which worked at first on the first test, but then I did something that it apparently didn't like, and it didn't work anymore.

  • LovejoyLovejoy Member Posts: 2,078

    Bottom left area non scrollable area. Place your score in its own layer and uncheck scrollable.

    Even if you are working on a different area of the scene, you score needs to stay on that lower left area.

    Fortuna Infortuna Forti Una

  • LittleCubeLittleCube Member Posts: 25

    @Lovejoy said:
    Bottom left area non scrollable area. Place your score in its own layer and uncheck scrollable.

    Even if you are working on a different area of the scene, you score needs to stay on that lower left area.

    I place it in the middle of the camera, and it doesn't work.

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